Analysing the books in the series, we estimate that the reading level of Amari and the Great Game is 7th and 8th grade. Readers on Amazon consider it readable at 3 - 7 Grade Level.
Readers of age 8 - 12 years will enjoy Amari and the Great Game .
Readability Test | Reading Level |
---|---|
Flesch Kincaid Scale | Grade 8 |
SMOG Index | Grade 10 |
Coleman Liau Index | Grade 19 |
Dale Chall Readability Score | Grade 7 |
The estimated word count of Amari and the Great Game (Supernatural Investigations Book 2) is 110,825 words.
A person reading at the average speed of 250 words/min, will finish the book in 7 hrs 24 mins. At a slower speed of 150 words/min, they will finish it in 12 hrs 19 mins. At a faster speed of 450 words/min, they will finish it in 4 hrs 7 mins.
Amari and the Great Game (Supernatural Investigations Book 2) - 110,825 words | ||
---|---|---|
Reading Speed | Time to Read | |
Slow | 150 words/min | 12 hrs 19 mins |
Average | 250 words/min | 7 hrs 24 mins |
Fast | 450 words/min | 4 hrs 7 mins |
for Amari and the Great Game (Supernatural Investigations Book 2)
There are 44 chapters in Amari and the Great Game . We have listed them below.
Cover |
Title Page |
Dedication |
Contents |
Chapter 1 |
Chapter 2 |
Chapter 3 |
Chapter 4 |
Chapter 5 |
Chapter 6 |
Chapter 7 |
Chapter 8 |
Chapter 9 |
Chapter 10 |
Chapter 11 |
Chapter 12 |
Chapter 13 |
Chapter 14 |
Chapter 15 |
Chapter 16 |
Chapter 17 |
Chapter 18 |
Chapter 19 |
Chapter 20 |
Chapter 21 |
Chapter 22 |
Chapter 23 |
Chapter 24 |
Chapter 25 |
Chapter 26 |
Chapter 27 |
Chapter 28 |
Chapter 29 |
Chapter 30 |
Chapter 31 |
Chapter 32 |
Chapter 33 |
Chapter 34 |
Chapter 35 |
Chapter 36 |
Acknowledgments |
About the Author |
Copyright |
About the Publisher |
Sequel to the New York Times bestseller Amari and the Night Brothers!Artemis Fowl meets Men in Black in this magical second book in the New York Times and Indie bestselling Supernatural Investigations trilogy—perfect for fans of Tristan Strong Punches a Hole in the Sky, the Percy Jackson series, and Nevermoor.After finding her brother and saving the entire supernatural world, Amari Peters is convinced her first full summer as a Junior Agent will be a breeze.But between the fearsome new Head Minister’s strict anti-magician agenda, fierce Junior Agent rivalries, and her brother Quinton’s curse steadily worsening, Amari’s plate is full. So when the secretive League of Magicians offers her a chance to stand up for magiciankind as its new leader, she declines. She’s got enough to worry about!But her refusal allows someone else to step forward, a magician with dangerous plans for the League. This challenge sparks the start of the Great Game, a competition to decide who will become the Night Brothers’ successor and determine the future of magiciankind.The Great Game is both mysterious and deadly, but among the winner’s magical rewards is Quinton’s last hope—so how can Amari refuse? Read more