Hot Lead, Cold Justice (A Caleb York Western Book 5)

Reading Level
Grade 9
Time to Read
3 hrs 50 mins

Reading Level

What is the reading level of Hot Lead, Cold Justice ?

Analysing the books in the series, we estimate that the reading level of Hot Lead, Cold Justice is 8th and 9th grade.

Expert Readability Tests for
Hot Lead, Cold Justice

Readability Test Reading Level
Flesch Kincaid Scale Grade 6
SMOG Index Grade 8
Coleman Liau Index Grade 8
Dale Chall Readability Score Grade 7

Reading Time

3 hrs 50 mins

How long to read Hot Lead, Cold Justice (A Caleb York Western Book 5)?

The estimated word count of Hot Lead, Cold Justice (A Caleb York Western Book 5) is 57,350 words.

A person reading at the average speed of 250 words/min, will finish the book in 3 hrs 50 mins. At a slower speed of 150 words/min, they will finish it in 6 hrs 23 mins. At a faster speed of 450 words/min, they will finish it in 2 hrs 8 mins.

Hot Lead, Cold Justice (A Caleb York Western Book 5) - 57,350 words
Reading Speed Time to Read
Slow 150 words/min 6 hrs 23 mins
Average 250 words/min 3 hrs 50 mins
Fast 450 words/min 2 hrs 8 mins
Hot Lead, Cold Justice (A Caleb York Western Book 5) by Mickey Spillane, Max Allan Collins
Authors
Mickey Spillane
Max Allan Collins

More about Hot Lead, Cold Justice

57,350 words

Word Count

for Hot Lead, Cold Justice (A Caleb York Western Book 5)

224 pages

Pages
Hardcover: 224 pages
Kindle: 368 pages

6 hours and 10 minutes

Audiobook length


Description

Legendary crime writer Mickey Spillane’s celebrated tin-star hero Caleb York returns in the explosive Western saga by New York Times bestselling author Max Allan Collins. This time, the revered New Mexico gunhand unloads his .44 in a brewing storm brutal enough to freeze the blood. A killer blizzard sweeping across the Southwest threatens the livelihoods of everyone in the town of Trinidad. But it’s two gunshots that fell Sheriff Caleb York’s unlucky deputy. As sure as the blood pooling in the snow, York knows it was a case of mistaken identity. The bullets were meant for him. It’s the first nasty step in a plan rustled up by former Quantrill’s Raider Luke “Burn ’Em” Burnham—eliminate the law, corral a team to rob a bank in booming Las Vegas, New Mexico, then lay low. With a treacherous local merchant for cover, and York out of the picture, all they’ll have to do is wait for the calm. Then they get wind of one little hitch: not only is York still alive, but he’s gunning for justice—and revenge. As the winter weather bears down, the stir-crazy outlaws aim to finish what they started—take down York and disappear into the blinding storm. As a chilling cat-and-mouse begins, York isn’t about to let Burnham and his damnable gang get away. It’d be a cold day in hell if he did.