Analysing the books in the series, we estimate that the reading level of Ink & Sigil: From the World of the Iron Druid Chronicles is 7th and 8th grade.
Readability Test | Reading Level |
---|---|
Flesch Kincaid Scale | Grade 7 |
SMOG Index | Grade 9 |
Coleman Liau Index | Grade 7 |
Dale Chall Readability Score | Grade 7 |
The estimated word count of Ink & Sigil: From the World of the Iron Druid Chronicles is 94,705 words.
A person reading at the average speed of 250 words/min, will finish the book in 6 hrs 19 mins. At a slower speed of 150 words/min, they will finish it in 10 hrs 32 mins. At a faster speed of 450 words/min, they will finish it in 3 hrs 31 mins.
Ink & Sigil: From the World of the Iron Druid Chronicles - 94,705 words | ||
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Reading Speed | Time to Read | |
Slow | 150 words/min | 10 hrs 32 mins |
Average | 250 words/min | 6 hrs 19 mins |
Fast | 450 words/min | 3 hrs 31 mins |
for Ink & Sigil: From the World of the Iron Druid Chronicles
New York Times bestselling author Kevin Hearne returns to the world of his beloved Iron Druid Chronicles in a spin-off series about an eccentric master of rare magic solving an uncanny mystery in Scotland.“Ink & Sigil is escape reading, and I loved every word.”—Charlaine Harris, New York Times bestselling author of A Longer Fall Al MacBharrais is both blessed and cursed. He is blessed with an extraordinary white moustache, an appreciation for craft cocktails—and a most unique magical talent. He can cast spells with magically enchanted ink and he uses his gifts to protect our world from rogue minions of various pantheons, especially the Fae. But he is also cursed. Anyone who hears his voice will begin to feel an inexplicable hatred for Al, so he can only communicate through the written word or speech apps. And his apprentices keep dying in peculiar freak accidents. As his personal life crumbles around him, he devotes his life to his work, all the while trying to crack the secret of his curse. But when his latest apprentice, Gordie, turns up dead in his Glasgow flat, Al discovers evidence that Gordie was living a secret life of crime. Now Al is forced to play detective—while avoiding actual detectives who are wondering why death seems to always follow Al. Investigating his apprentice’s death will take him through Scotland’s magical underworld, and he’ll need the help of a mischievous hobgoblin if he’s to survive.