Making Money: A Novel of Discworld

Reading Level
Grade 6
Time to Read
6 hrs 52 mins
TOC
20 Chapters

Reading Level

What is the reading level of Making Money: A Novel of Discworld?

Analysing the books in the series, we estimate that the reading level of Making Money: A Novel of Discworld is 5th and 6th grade.

What is the Lexile Measure of Making Money: A Novel of Discworld?

A popular method used by schools to measure a student reader’s ability is Lexile level or a Lexile Measure. The Lexile Level of Making Money: A Novel of Discworld is 780L .

Expert Readability Tests for
Making Money: A Novel of Discworld

Readability Test Reading Level
Flesch Kincaid Scale Grade 8
SMOG Index Grade 10
Coleman Liau Index Grade 18
Dale Chall Readability Score Grade 6

Reading Time

6 hrs 52 mins

How long to read Making Money: A Novel of Discworld?

The estimated word count of Making Money: A Novel of Discworld is 102,920 words.

A person reading at the average speed of 250 words/min, will finish the book in 6 hrs 52 mins. At a slower speed of 150 words/min, they will finish it in 11 hrs 27 mins. At a faster speed of 450 words/min, they will finish it in 3 hrs 49 mins.

Making Money: A Novel of Discworld - 102,920 words
Reading Speed Time to Read
Slow 150 words/min 11 hrs 27 mins
Average 250 words/min 6 hrs 52 mins
Fast 450 words/min 3 hrs 49 mins

More about Making Money: A Novel of Discworld

102,920 words

Word Count

for Making Money: A Novel of Discworld

400 pages

Pages
Hardcover: 400 pages
Paperback: 142 pages
Kindle: 485 pages

11 hours and 4 minutes

Audiobook length


Table of Contents

There are 20 chapters in Making Money: A Novel of Discworld. We have listed them below.

Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Chapter 9
Chapter 10
Chapter 11
Chapter 12
Chapter 13
Epilogue
Author’s Note
About the Author
Also by Terry Pratchett
Credits
Copyright
About the Publisher

Description

The Ankh-Morpork Post Office is running like . . . well, not at all like a government office. The mail is delivered promptly; meetings start and end on time; five out of six letters relegated to the Blind Letter Office ultimately wend their way to the correct addresses. Postmaster General Moist von Lipwig, former arch-swindler and confidence man, has exceeded all expectations—including his own. So it's somewhat disconcerting when Lord Vetinari summons Moist to the palace and asks, "Tell me, Mr. Lipwig, would you like to make some real money?"Vetinari isn't talking about wages, of course. He's referring, rather, to the Royal Mint of Ankh-Morpork, a venerable institution that haas run for centuries on the hereditary employment of the Men of the Sheds and their loyal outworkers, who do make money in their spare time. Unfortunately, it costs more than a penny to make a penny, so the whole process seems somewhat counterintuitive.Next door, at the Royal Bank, the Glooper, an "analogy machine," has scientifically established that one never has quite as much money at the end of the week as one thinks one should, and the bank's chairman, one elderly Topsy (née Turvy) Lavish, keeps two loaded crossbows at her desk. Oh, and the chief clerk is probably a vampire.But before Moist has time to fully consider Vetinari's question, fate answers it for him. Now he's not only making money, but enemies too; he's got to spring a prisoner from jail, break into his own bank vault, stop the new manager from licking his face, and, above all, find out where all the gold has gone—otherwise, his life in banking, while very exciting, is going to be really, really short. . . . Read more