Paths of Alir (A Pattern of Shadow & Light Book 3)

Time to Read
21 hrs 33 mins

Reading Time

21 hrs 33 mins

How long to read Paths of Alir (A Pattern of Shadow & Light Book 3)?

The estimated word count of Paths of Alir (A Pattern of Shadow & Light Book 3) is 323,020 words.

A person reading at the average speed of 250 words/min, will finish the book in 21 hrs 33 mins. At a slower speed of 150 words/min, they will finish it in 35 hrs 54 mins. At a faster speed of 450 words/min, they will finish it in 11 hrs 58 mins.

Paths of Alir (A Pattern of Shadow & Light Book 3) - 323,020 words
Reading Speed Time to Read
Slow 150 words/min 35 hrs 54 mins
Average 250 words/min 21 hrs 33 mins
Fast 450 words/min 11 hrs 58 mins
Paths of Alir (A Pattern of Shadow & Light Book 3) by Melissa McPhail
Authors
Melissa McPhail

More about Paths of Alir

323,020 words

Word Count

for Paths of Alir (A Pattern of Shadow & Light Book 3)

782 pages

Pages
Hardcover: 782 pages
Paperback: 782 pages
Kindle: 950 pages

34 hours and 44 minutes

Audiobook length


Description

The first two books in A Pattern of Shadow & Light introduce readers to the realm of Alorin and its magical Adept race, which is facing extinction. The race's tragic decline is the result of Malorin'athgul, powerful beings from the fringes of Chaos, whose presence in Alorin has caused a shift in the cosmic Balance. Fate bends to their will, and their will is set upon Alorin's destruction. Alone in understanding the threat they pose, Alorin's Fifth Vestal, Björn val Gelderan, has launched a desperate plan to stop them: a "great game" played upon the tapestry of mortal life. Now, in Paths of Alir, A Pattern of Shadow & Light Book 3, Björn's Players have taken the field: Along the lush Caladrian coast of Agasan...the truthreader Tanis d'Giverny returns to the place of his birth and finds mysterious and wonderful workings waiting for him. But the zanthyr Phaedor warns Tanis that ominous events lie ahead, and the lad soon wonders if even his mother's magical lessons will be enough to keep him alive. In the dungeons of Tal'Shira...held prisoner by the Adept Inquisitor Taliah hal'Jaitar, Prince Trell val Lorian is facing a life of enslavement. Only two paths lie open before him: one means an eternity of torture fighting Taliah's attempts to break him; the other requires surrendering to her will. But can he really sacrifice everything he is to walk Taliah's path of twisted magic known as mor'alir? In the snow-bound Castle of Tyr'kharta...Prince Ean val Lorian must choose to save his brother Sebastian or his loyal men. But to choose his men means leaving Sebastian to an eternity of enslavement; while rescuing Sebastian means abandoning his friends, and his honor along with them. Either decision will test Ean's newfound skills as well as his conviction, for as the prince learns, once a man becomes a Player in the First Lord's game, not even death can give reprieve. Read more