Spy, Spy Again: Valdemar: Family Spies, Book 3

Reading Level
Grade 7
Time to Read
6 hrs 34 mins

Reading Level

What is the reading level of Spy, Spy Again: Valdemar: Family Spies, Book 3?

Analysing the books in the series, we estimate that the reading level of Spy, Spy Again: Valdemar: Family Spies, Book 3 is 6th and 7th grade.

Expert Readability Tests for
Spy, Spy Again: Valdemar: Family Spies, Book 3

Readability Test Reading Level
Flesch Kincaid Scale Grade 6
SMOG Index Grade 8
Coleman Liau Index Grade 7
Dale Chall Readability Score Grade 6

Reading Time

6 hrs 34 mins

How long to read Spy, Spy Again: Valdemar: Family Spies, Book 3?

The estimated word count of Spy, Spy Again: Valdemar: Family Spies, Book 3 is 98,425 words.

A person reading at the average speed of 250 words/min, will finish the book in 6 hrs 34 mins. At a slower speed of 150 words/min, they will finish it in 10 hrs 57 mins. At a faster speed of 450 words/min, they will finish it in 3 hrs 39 mins.

Spy, Spy Again: Valdemar: Family Spies, Book 3 - 98,425 words
Reading Speed Time to Read
Slow 150 words/min 10 hrs 57 mins
Average 250 words/min 6 hrs 34 mins
Fast 450 words/min 3 hrs 39 mins
Spy, Spy Again: Valdemar: Family Spies, Book 3 by Mercedes Lackey
Authors
Mercedes Lackey

More about Spy, Spy Again: Valdemar: Family Spies, Book 3

98,425 words

Word Count

for Spy, Spy Again: Valdemar: Family Spies, Book 3

352 pages

Pages
Hardcover: 352 pages
Kindle: 289 pages

10 hours and 35 minutes

Audiobook length


Description

In this third novel of the Family Spies series, set in the bestselling world of Valdemar, Heralds Mags and Amily's youngest child must follow in his parents' footsteps to protect both his family and the realm.Thirteen year old Prince Kyril and Mags and Amily's fourteen-year-old son Tory "share" the Gift of Farsight--although neither of them are Chosen. They are self-trained, though currently, their shared Gift only allows them to see what is happening with their immediate family members.After much debate, the Herald's Collegium has decided to test and train them anyway. That's when the surprises start. They do not share a single Gift; they have two complementary Gifts working together in a way that the Heralds have never seen before. Tory is the Farseer--Kee's Gift is to extend his range beyond a few dozen feet.Their Gifts become crucial when Mags gets a desperate message from his cousin Bey, the head of the enigmatic assassin-tribe, the Sleepgivers. Bey's eldest daughter has been kidnapped, but he doesn't know why or by whom. He's calling in the debt Mags owes him to find his daughter before it's too late.Tory is certain that if anyone can find her, he can. But that will mean traveling out of Valdemar into an unknown, dangerous country.And it will mean taking a Royal Prince with him.