The Mystery in the Computer Game (The Boxcar Children Mysteries Book 78)

Reading Level
Grade 8
Time to Read
0 hrs 58 mins
TOC
16 Chapters

Reading Level

What is the reading level of The Mystery in the Computer Game ?

Analysing the books in the series, we estimate that the reading level of The Mystery in the Computer Game is 7th and 8th grade. Readers on Amazon consider it readable at 1 - 5 Grade Level.

What is the Lexile Measure of The Mystery in the Computer Game ?

A popular method used by schools to measure a student reader’s ability is Lexile level or a Lexile Measure. The Lexile Level of The Mystery in the Computer Game is 580L .

What age is The Mystery in the Computer Game suitable for ?

Readers of age 7 - 10 years will enjoy The Mystery in the Computer Game .

Expert Readability Tests for
The Mystery in the Computer Game

Readability Test Reading Level
Flesch Kincaid Scale Grade 7
SMOG Index Grade 10
Coleman Liau Index Grade 20
Dale Chall Readability Score Grade 7

Reading Time

0 hrs 58 mins

How long to read The Mystery in the Computer Game (The Boxcar Children Mysteries Book 78)?

The estimated word count of The Mystery in the Computer Game (The Boxcar Children Mysteries Book 78) is 14,260 words.

A person reading at the average speed of 250 words/min, will finish the book in 0 hrs 58 mins. At a slower speed of 150 words/min, they will finish it in 1 hrs 36 mins. At a faster speed of 450 words/min, they will finish it in 0 hrs 32 mins.

The Mystery in the Computer Game (The Boxcar Children Mysteries Book 78) - 14,260 words
Reading Speed Time to Read
Slow 150 words/min 1 hrs 36 mins
Average 250 words/min 0 hrs 58 mins
Fast 450 words/min 0 hrs 32 mins

More about The Mystery in the Computer Game

14,260 words

Word Count

for The Mystery in the Computer Game (The Boxcar Children Mysteries Book 78)

128 pages

Pages
Paperback: 128 pages

1 hour and 32 minutes

Audiobook length


Table of Contents

There are 16 chapters in The Mystery in the Computer Game . We have listed them below.

Cover
Title Page
Contents
Chapter 1. Trolls and Trouble
Chapter 2. A New Quest
Chapter 3. Eavesdropping
Chapter 4. Whispers at Breakfast
Chapter 5. A Lunchtime Mystery
Chapter 6. Wrong Information
Chapter 7. The Computer Talks Back
Chapter 8. A Mysterious Fountain
Chapter 9. Listening In
Chapter 10. The Aldens Set a Trap
About the Author
The Boxcar Children Mysteries
Copyright

Description

The Aldens enjoy playing their favorite computer game, Ringmaster. They get a chance to "test out" Ringmaster II before it's released to the public. But some of the clues in the game are strange. Is it a bug, or is someone trying to tell them something? Read more